Johan Hagelqvist

High Doom: Fall of the West

A Fast paced shooter, highly inspired from the game Doom 4. You must save the west from certain destruction by minigunning, buckshotting, blowing up and chainsawing the legions of destruction to pieces.

Download High Doom: Fall of the west

Hat 'n' Slash

Contributions

 

  • Pickup system
  • Ammo Pickup
  • Health Pickup
  • Armor Pickup
  • Armor/Health system
  • Multiplayer related synchronization such as all the pickups, doors and triggers.
  • Weapon Switch animations
  • Arena and enemy spawning system
  • Doors
  • Keys
  • Various sound effects

Project Details

 

  • 15 Project members, including 8 Programmers, 2 level designers and 5 Graphical artists
  • 10 Weeks, 50%
  • Self made engine
  • 3rd Party libraries: DX11, PhysX and WWise
  • Language(s): C++ and Lua

A diablo III inspired hack and slash adventure. Eplore hack and slahs through hordes of the enemy to aquire the ingredients for the most exquisite of hats

Decaying Orbit

Contributions

 

  • Highlight shader for hovered over objects
  • Detecting and making sure you click the right object
  • Group AI
  • Lower level AI, Steering behaviours
  • Hat store and all of its features
  • Health system
  • Hat inventory
  • Hats stacking on the player's head
  • Stat System

Project Details

 

  • 12 Project members, including 7 Programmers, 2 level designers and 3 Graphical artists
  • 10 Weeks, 50%
  • Self made engine
  • 3rd Party libraries: DX11 and WWise
  • Language(s): C++ and Lua

A lonely bounty hunter flying through space looting and tooting when suddenly he is attacked by some who are not very enticed by his looting. you need to shoot them down and get out of this sticky situation.

Contributions

 

  • Collision manager and system that handles 1000s of objects at the same time
  • Health system
  • What happens when you die
  • Stat tracking
  • Movement
  • Weapon Handeling
  • Boost

Project Details

 

  • 12 Project members, including 7 Programmers, 2 level designers and 3 Graphical artists
  • 10 Weeks, 50%
  • Self made engie
  • 3rd Party libraries: DX11 and WWise
  • Language(s): C++

A Cuthulu inspired turned based strategy game. kill the squids

Contributions

 

  • Poweup system
  • Pickup system
  • Abillities

Project Details

 

  • 11 Project members, including 6 Programmers, 2 level designers and 3 Graphical artists
  • 10 Weeks, 50%
  • Engine: TGA2D (Inhouse school engine)
  • Language(s): C++

A lone temple guardian wakes up to find out that the temple has been run over but bad demons. find the source of the demons to clense and restore the temple to its former glory

Inari

Edda's Conquest

Contributions

 

  • Checkpoint system
  • Health system
  • Minor AI implementation

Project Details

 

  • 11 Project members, including 7 Programmers, 2 level designers and 3 Graphical artists
  • 10 Weeks, 50%
  • Engine: TGA2D (Inhouse school engine)
  • Language(s): C++

Your village is under attack while your parents are away plundering. find a way to save the village!

Contributions

 

  • Rooms
  • Doors
  • Color Tinting on Sprites

Project Details

 

  • 12 Project members, including 6 Programmers, 2 level designers and 4 Graphical artists
  • 10 Weeks, 50%
  • Engine: TGA2D (Inhouse school engine)
  • Thrid party libraries: FMod
  • Language(s): C++

You've been called out to a haunted town as a professional excorsist. the town has fallen victim too some horrible curse. you must fin what is causing this curse and lift it so that the villagers might be saved

Contributions

 

  • Dynamic mouse cursor
  • Final Room

Project Details

 

  • 11 Project members, including 6 Programmers, 2 level designers and 3 Graphical artists
  • 10 Weeks, 50%
  • Engine: Löve
  • Language(s): Lua